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Warhammer Fantasy RPG The Horned Rat GM Journal

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Warhammer Fantasy RPG The Horned Rat GM Journal

The Council of Thirteen has spoken and through conniving, betrayal, and simple malice their plans grind ominously into motion. However, no Skaven plan could ever be described as simple, and the GM’s Journal is the perfect place for the GM to plan their next step.

The GM’s Journal contains lined pages, dotted grids for mapping and combat, and NPC trackers to make running complicated encounters seem like a breeze. 

A Horned Rat evidence tracker ties specifically into the campaign, allowing you to keep an eye on your players’ progress as they seek to uncover the truth about the Skaven. 

Which of Middenheim’s prominent NPCs will be swayed by the weight of evidence, and which will think the talk of human-sized ratmen little more than wild ravings?

The GM’s Journal is exquisitely designed and printed, casebound with a deep brown faux leather finish, full colour end papers, including a map of Middenheim, 128 pages with a mixture of NPC notes, grid paper for quick maps, initiative and advantage trackers for combats, and plenty of lined pages for your devious notes, plots, and wild schemes.

  • Players: 1+
        $22.83
        Warhammer Fantasy RPG The Horned Rat GM Journal
        $22.83

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        The Council of Thirteen has spoken and through conniving, betrayal, and simple malice their plans grind ominously into motion. However, no Skaven plan could ever be described as simple, and the GM’s Journal is the perfect place for the GM to plan their next step.

        The GM’s Journal contains lined pages, dotted grids for mapping and combat, and NPC trackers to make running complicated encounters seem like a breeze. 

        A Horned Rat evidence tracker ties specifically into the campaign, allowing you to keep an eye on your players’ progress as they seek to uncover the truth about the Skaven. 

        Which of Middenheim’s prominent NPCs will be swayed by the weight of evidence, and which will think the talk of human-sized ratmen little more than wild ravings?

        The GM’s Journal is exquisitely designed and printed, casebound with a deep brown faux leather finish, full colour end papers, including a map of Middenheim, 128 pages with a mixture of NPC notes, grid paper for quick maps, initiative and advantage trackers for combats, and plenty of lined pages for your devious notes, plots, and wild schemes.

        • Players: 1+

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